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81. Beginners Guide - in Science and Industry [original thread]
I think this guide needs some updating. Since the revelations patch the scanner is alot different. And i'm trying to survey a moon and i keep getting 2007.02.21 02:21:43 Notify Communication to probe(s) failed. What does this mean and what do i d...
- by Commander Spectre - at 2007.02.21 02:31:00
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82. Guide to Moon Surveying & Site Analysis - in Science and Industry [original thread]
Ok can somone Update this guide?...it is seriously oudated with ravelations and I need to know how it works now.
- by Commander Spectre - at 2007.02.21 01:47:00
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83. Introducing Arkanon, a new blog from the Director of IA - in EVE Information Portal [original thread]
I find this whole affair outrageous. Here I am working hard to make gains in this game the honest and fair way like so many others and now I hear that a GM is giving a HUGE adavntage to his buddies. And not only that, he is giving stuff to the big...
- by Commander Spectre - at 2007.02.13 22:38:00
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84. Resolution resetting - in Issues, Workarounds & Localization [original thread]
I'm having the same problem. I just got a 37" montitor and changed the display settings to try and get a widescreen display, however my monitor doesn't support the one I chose and now I can't get back the my previous settings. So now the game will...
- by Commander Spectre - at 2007.02.01 20:16:00
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85. Saved Views - in Player Features and Ideas Discussion [original thread]
The new map introduced in revelations is nice but I think a simple improvment could be made. A button near the zoom in and out and reset buttons where you could save your favorite view point. For example lets say you like to view your ship from ...
- by Commander Spectre - at 2007.01.24 06:05:00
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86. A Guide to Scan Probing in Revelations - in Ships and Modules [original thread]
Well they could have made this whole process work better if the multispec could give you a warp point somewhere in the general area. I Have picked up a radar sig and launched a radar quest probe at every planet and scanned from each 6 or 8 times a...
- by Commander Spectre - at 2006.12.17 18:13:00
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87. A Guide to Scan Probing in Revelations - in Ships and Modules [original thread]
Quote: Once you get your initial contact life gets a lot easier. It'll show up on the system map Ok this is a bit vague. I would like some more info about this... What does it look like on the map? What kind of systems do you fin...
- by Commander Spectre - at 2006.12.15 04:54:00
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88. Multispectral - in Missions & Complexes [original thread]
Is it really necessary to have so many probes that really do the same thing? I mean you have the 5 different sensor types (gravametric, magnometric, radar, and ladar) plus these new muiltispectrals, then you got 4 ranges on each one. that's like 1...
- by Commander Spectre - at 2006.12.15 04:36:00
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89. Suggestion: NPC corp cop out - in Player Features and Ideas Discussion [original thread]
I'm not whining, I'm making a suggestion. I find it interesting that most of the people that object are in corporations so it has little to do with them in the negative, unless they like to run to NPC corps to escape a war dec (Something I never h...
- by Commander Spectre - at 2006.12.07 16:15:00
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90. Suggestion: NPC corp cop out - in Player Features and Ideas Discussion [original thread]
Quote: If the system is 0.4 or below, you can just shoot them, no need for a war dec. Ok the system I'm talking about is a .3 system. But that does not mean you can just shoot them. For one you take a sec hit, and you can't shoot them ne...
- by Commander Spectre - at 2006.12.07 15:30:00
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91. Suggestion: NPC corp cop out - in Player Features and Ideas Discussion [original thread]
Quote: There is nothing that says players have to leave their NPC Corp, or that they shouldn't be allowed back in. Yes and that is why I'm sugessting it be changed. NPC means Non Player Character so it should be a non playing corp. Since...
- by Commander Spectre - at 2006.12.07 13:02:00
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92. Suggestion: NPC corp cop out - in Player Features and Ideas Discussion [original thread]
Quote: And you know they are isk farmers? Yeah it is pretty obvious that is what they are doing. They all fly the same ships, are from the same NPC corp, are all chinesse, never train up to fly any new ships, fly the same routes over and...
- by Commander Spectre - at 2006.12.07 12:48:00
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93. Suggestion: NPC corp cop out - in Player Features and Ideas Discussion [original thread]
Geez man, spoken like a true carebear. It's simple, if you don't want to fight you belong in high sec. These guys don't build a POS or anything for that matter. They just sell ISK on Ebay. And I'm not the only corp that is fed up with them, there ...
- by Commander Spectre - at 2006.12.07 12:36:00
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94. Suggestion: NPC corp cop out - in Player Features and Ideas Discussion [original thread]
ISK Farmer: People that run complexes or missions to gain ISK only to sell it on a website.
- by Commander Spectre - at 2006.12.07 11:58:00
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95. Suggestion: NPC corp cop out - in Player Features and Ideas Discussion [original thread]
My own size? There are 31 members in thier corp compared to my 9 man corp. They are ISK farmers and we are trying to get them out of our system. If you don't want to fight in EVE then fine, that is what high sec systems are for. But what good is b...
- by Commander Spectre - at 2006.12.07 11:38:00
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96. Suggestion: NPC corp cop out - in Player Features and Ideas Discussion [original thread]
How many of you have had this happen?... You war dec a corp and they all leave thier corp and join an NPC corp to escape the war and basically thumb thier noses at you. Well this has happened to me several times and I'm getting sick of it. Why n...
- by Commander Spectre - at 2006.12.07 11:20:00
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97. Revelations ruins EVE - in Test Server Feedback [original thread]
While alot of people can only see the cool looking new ships, I'm looking at alot of the other changes to the game and I must say they have ruined what used to be a great game. Here is a list of some of the ones I hate. ECM nerf - Makes the jammi...
- by Commander Spectre - at 2006.11.29 14:29:00
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98. client memory leaks. - in Revelations Testing and Development [original thread]
Quote: the test server is getting 10 more nodes added to it. so it's getting an increase from 10 nodes to 20 nodes. but however, i will state that we are not increasing the hardware on sisi to ignore the lag issues on the server. the new har...
- by Commander Spectre - at 2006.11.18 21:34:00
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99. client memory leaks. - in Revelations Testing and Development [original thread]
Man go out an buy a couple new hamsters for the crappy test server ya got or something. I can't get in most of the time and when I do, (after an hour or 10 of cussing and stupid notices saying 100 people is all it can handle...cheap), I'm lagged s...
- by Commander Spectre - at 2006.11.17 19:42:00
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100. 27055 to? - in Revelations Testing and Development [original thread]
I dunno if this has anything to do with it...but when I went to the test patch page they got the Kali - Test Patch from Tranquility build (Test Server - Singularity) listed as 2.13.27055 instead of 2.14.27055 I thought maybe that was why it doesn...
- by Commander Spectre - at 2006.11.16 12:26:00
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